Gorilla WebSocket Web Sockets

Gorilla WebSocket is a Go implementation of the WebSocket protocol. It is a complete and standards-compliant implementation.

#What is Gorilla WebSocket?

Gorilla WebSocket is a Go language library for building WebSocket applications. It provides a simple API for creating real-time applications with full-duplex communication channels over a single TCP connection. It supports both server-side and client-side functionality and can be used for building various types of applications, from chat applications to multiplayer games.

#Gorilla WebSocket Key Features

Most recognizable Gorilla WebSocket features include:

  • Built-in WebSocket server and client implementations.
  • Supports subprotocols and extensions for advanced functionality.
  • Provides message buffering and fragmentation for large payloads.
  • Supports goroutine-based concurrency for efficient resource usage.
  • Implements WebSocket compression for faster data transmission.
  • Offers configurable timeouts and error handling for better application stability.

#Gorilla WebSocket Use-Cases

Some of the Gorilla WebSocket use-cases are:

  • Real-time chat applications and multiplayer games.
  • Real-time financial trading and stock market analysis.
  • Real-time monitoring and control of IoT devices.
  • Collaborative editing and document management.
  • Live streaming and video conferencing.
  • Notification systems and push notifications.

#Gorilla WebSocket Summary

Gorilla WebSocket is a high-performance WebSocket library for Go that offers a rich set of features for building real-time applications with full-duplex communication channels over a single TCP connection.

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