javascript-with-esbuild

Building Javascript using ESbuild in Ruby on Rails

wiktor-plagaWiktor Plaga
March 25, 20238 min reading time

Building Javascript using ESbuild in Ruby on Rails

Welcome to the "Building Javascript using ESbuild in Ruby on Rails" tutorial. In this tutorial, we will explore how to use ESbuild, a fast and efficient JavaScript bundler, to build and bundle JavaScript files in a Ruby on Rails application. ESbuild is a modern and lightweight tool that can significantly improve the performance of your JavaScript builds, making it an excellent choice for any web application.

In this tutorial, we will start by setting up a new Ruby on Rails application and integrating ESbuild into our project. We will then explore how to use ESbuild to bundle our JavaScript files, optimize our builds for production, and handle common use cases such as importing external libraries and using ES6 modules. By the end of this tutorial, you will have a solid understanding of how to use ESbuild to build and bundle JavaScript files in a Ruby on Rails application, and you will be able to apply this knowledge to your own projects. So, let's get started!

What is ESbuild?

ESbuild is a fast and efficient JavaScript bundler that is designed to improve the performance of your JavaScript builds. It is a modern tool that can bundle your JavaScript files quickly and with minimal configuration, making it an excellent choice for any web application. ESbuild is written in Go and is designed to be lightweight and easy to use, with a simple and intuitive API.

ESbuild can handle a wide range of JavaScript files, including ES6 modules, CommonJS modules, and TypeScript files. It can also optimize your builds for production by removing dead code, minifying your JavaScript files, and generating source maps. ESbuild is highly configurable, allowing you to customize your builds to meet your specific needs. Overall, ESbuild is a powerful and efficient tool that can significantly improve the performance of your JavaScript builds, making it an excellent choice for any web application.

Why use ESbuild for Javascript in Ruby on Rails application?

There are several reasons why one should use ESbuild for JavaScript. Firstly, ESbuild is incredibly fast and efficient, making it an excellent choice for any web application. It can bundle your JavaScript files quickly and with minimal configuration, allowing you to spend more time developing your application and less time waiting for your builds to complete. ESbuild is also highly optimized for performance, with features such as tree shaking and minification that can significantly reduce the size of your JavaScript files and improve the performance of your application.

Secondly, ESbuild is highly configurable, allowing you to customize your builds to meet your specific needs. It can handle a wide range of JavaScript files, including ES6 modules, CommonJS modules, and TypeScript files, and it can optimize your builds for production by removing dead code, minifying your JavaScript files, and generating source maps. ESbuild also has a simple and intuitive API, making it easy to use and integrate into your existing workflow.

Finally, ESbuild is an open-source tool that is actively maintained and supported by a vibrant community of developers. This means that you can rely on ESbuild to be up-to-date with the latest JavaScript standards and best practices, and you can benefit from the contributions and feedback of other developers. Overall, ESbuild is a powerful and efficient tool that can significantly improve the performance of your JavaScript builds, making it an excellent choice for any web application.

Prerequisites

To complete the "Building Javascript using ESbuild in Ruby on Rails" tutorial, you will need the following prerequisites:

  1. Basic knowledge of Ruby on Rails: This tutorial assumes that you have a basic understanding of Ruby on Rails and how to create a new Rails application.

  2. Basic knowledge of JavaScript: You should have a basic understanding of JavaScript and how to write simple JavaScript code.

  3. Node.js and npm: ESbuild requires Node.js and npm to be installed on your system. You can download and install Node.js from the official website.

  4. Yarn: Yarn is a package manager for JavaScript that is used in this tutorial. You can install Yarn by following the instructions on the official website.

  5. A text editor: You will need a text editor to write and edit your code. There are many text editors available, including Visual Studio Code, Sublime Text, and Atom.

  6. A web browser: You will need a web browser to test your application. This tutorial assumes that you are using Google Chrome, but you can use any modern web browser.

By having these prerequisites, you will be able to follow along with the tutorial and build a JavaScript application using ESbuild in a Ruby on Rails application.

Ruby on Rails ESbuild step by step setup and configuration

Integrating ESbuild into a Ruby on Rails project is a straightforward process that involves a few simple steps. First, you need to install the ESbuild package using npm or Yarn. You can do this by running the following command in your terminal:

npm install --save-dev esbuild

or

yarn add --dev esbuild

Once you have installed ESbuild, you need to create a new JavaScript file that will serve as the entry point for your application. This file should import all the other JavaScript files that your application requires. For example, you might create a file called app.js that looks like this:

import './src/main.js';
import './src/utils.js';

In this example, app.js imports two other JavaScript files: main.js and utils.js. These files are located in the src directory of your Rails application.

Next, you need to configure ESbuild to bundle your JavaScript files. You can do this by creating a new configuration file called esbuild.config.js in the root directory of your Rails application. This file should contain the following code:

const path = require('path');

module.exports = {
  entryPoints: ['app.js'],
  bundle: true,
  outfile: path.join(__dirname, 'app/assets/javascripts/bundle.js'),
};

In this example, we specify that the entry point for our application is app.js, and we set the bundle option to true to tell ESbuild to bundle our JavaScript files. We also specify the output file for our bundle using the outfile option.

Finally, you need to update your Rails application to include the ESbuild-generated JavaScript file. You can do this by adding the following line to the <head> section of your application.html.erb file:

<%= javascript_include_tag 'bundle' %>

This line tells Rails to include the bundle.js file generated by ESbuild in your application.

By following these steps, you can integrate ESbuild into your Ruby on Rails project and improve the performance of your JavaScript builds.

ESbuild configuration options in Ruby on Rails

Here are the ESbuild configuration options for Ruby on Rails integration with their short explanation:

  1. entryPoints: An array of entry points for your application. This is where your application starts and where ESbuild will begin bundling your JavaScript files.

  2. bundle: A boolean value that specifies whether ESbuild should bundle your JavaScript files. Set this to true to bundle your files.

  3. outfile: The output file for your bundle. This is where ESbuild will write the bundled JavaScript code.

  4. minify: A boolean value that specifies whether ESbuild should minify your JavaScript code. Set this to true to minify your code.

  5. sourcemap: A boolean value that specifies whether ESbuild should generate a source map for your JavaScript code. Set this to true to generate a source map.

  6. target: The target environment for your JavaScript code. This can be set to esnext, es2015, es2016, es2017, es2018, es2019, es2020, es2021, node10, node12, node14, node16, chrome58, chrome87, firefox57, firefox89, safari11, safari14, edge16, edge91, ios11.3, ios14.5, or android81.

  7. format: The output format for your JavaScript code. This can be set to esm, cjs, iife, amd, umd, system, or es.

  8. jsxFactory: The name of the function to use for JSX elements. This is only necessary if you are using JSX in your application.

  9. jsxFragment: The name of the function to use for JSX fragments. This is only necessary if you are using JSX in your application.

  10. define: An object that defines global variables that can be used in your JavaScript code.

  11. external: An array of external modules that should not be bundled by ESbuild.

  12. plugins: An array of ESbuild plugins to use in your application. These plugins can modify the behavior of ESbuild and add additional functionality.

By using these configuration options, you can customize the behavior of ESbuild and optimize your JavaScript builds for your specific needs.

Conclusion

Congratulations! You have successfully completed the "Building Javascript using ESbuild in Ruby on Rails" tutorial. By following this tutorial, you have learned how to integrate ESbuild into a Ruby on Rails project and use it to bundle and optimize your JavaScript files. You have also learned how to configure ESbuild to meet your specific needs and handle common use cases such as importing external libraries and using ES6 modules.

ESbuild is a powerful and efficient tool that can significantly improve the performance of your JavaScript builds. By using ESbuild in your Ruby on Rails projects, you can bundle your JavaScript files quickly and with minimal configuration, optimize your builds for production, and handle a wide range of JavaScript files and use cases.

We hope that this tutorial has been helpful in introducing you to ESbuild and showing you how to use it in a Ruby on Rails project. By applying the knowledge and skills you have learned in this tutorial, you can improve the performance and functionality of your web applications and deliver high-quality software to your users.

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