S11n Data Serialization
Serialization is the process of converting an object into a stream of bytes for storage or transmission, and then deserializing the object from that stream. The Boost C++ Libraries provide a library for serialization and deserialization of C++ objects.
#What is S11n?
S11n (pronounced “serialization”) is a cross-platform C++ library that provides an object-oriented interface to data serialization. It allows developers to easily convert C++ objects to and from a variety of data formats, including XML, JSON, and binary. S11n was designed with a focus on simplicity and ease of use, making it ideal for both novice and experienced developers alike.
#S11n Key Features
Some of the most recognizable features of S11n include:
- Cross-platform support: S11n can be used on a wide variety of platforms, including Windows, Linux, and macOS.
- Support for multiple data formats: S11n supports serialization and deserialization to and from XML, JSON, and binary formats.
- Object-oriented interface: S11n provides a simple and intuitive interface for developers to serialize and deserialize C++ objects.
- Customizable serialization: S11n allows developers to customize how objects are serialized and deserialized, providing fine-grained control over the process.
- Automatic serialization: S11n can automatically serialize and deserialize objects, making it easy to save and load data.
- High performance: S11n is designed to be fast and efficient, minimizing the overhead of serialization and deserialization.
Some common use cases for S11n include:
- Saving and loading game data: S11n can be used to save and load game data, allowing players to resume their progress at a later time.
- Network communication: S11n can be used to serialize data for network communication, making it easy to send and receive data between computers.
- Configuration files: S11n can be used to serialize and deserialize configuration files, making it easy to save and load application settings.
S11n is a C++ library for data serialization that provides a simple and intuitive interface for developers. It supports multiple data formats, is highly customizable, and is designed for high performance. S11n can be used for a variety of use cases, including saving and loading game data, network communication, and configuration files.